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Kitchen Practice

Using floorplans to create the walls and windows. Filling the scene with assets, and render with different passes.
I learned to separate objects, add aditional gloss to specific objects, and composit the result together. Also changing the hue of the floor is easy.
Tested global illumination, woks really well on interiors, much more light to come in a scene. In outdoor scenes it is not so relevant, amlost same rendertime.